This are the article I found on internet.
for studying the animation blending in game.
most of the information found in “http://www.gameanim.com/”
The Order 1886, a detail tech reference share for them to implement the mo-cap animation in their game.
Tomb Raider’s camera motion during character interacting the world.
Metal Gear Solid 5 making a good sample by combine the camera effect/shake, time scale modify, sound effect, that can bring a big different for the player. (Good job 小島!)