DevLogViewer :
With this tool you can easily check your editor console logs inside the game.
** you will need DevManager to run this script. **
Feature :
- check your console log in game, on any platform.
- filter base on class / thread name.
- log time & detail trace.
- identity log type by color.
- Debug.Log = Color.white
- Debug.LogWarning = Color.yellow
- Debug.LogError = Color.red
- basic in-game time scale control.
How to use DevLogViewer :
- You will need DevManager at scene already.
- Create a empty gameobject, and add “DevLogViewer.cs” on than object.
- Done.
Usage :
- Open up DevManager menu (Default key : scroll lock)
- Switch on “DevLogViewer” on Dock. then you will see the GUIWindow like this.
- function of those button.
- Filter – toggle on will display a list like this.
it’s a filter function let user filtering the debug log base on dispatch function class. - Max length – is the maximum number of log display on GUIWindow.
Clear – clear all log in this GUIWindow
Normal – Normal log display
Warn – Warning log display
Error – Error log display
Collapse – if duplicate log keep dispatching in a short period, will display only 1 time
Auto Scroll – auto scrolling the page to the lastest row of log - Time – control time scale in-game.
- double click on those log you may found the log stace trace, in green color.
- Filter – toggle on will display a list like this.
The end of DevLogViewer description.