{"id":1715,"date":"2016-12-11T04:34:07","date_gmt":"2016-12-10T20:34:07","guid":{"rendered":"http:\/\/www.clonefactor.com\/wordpress\/?p=1715"},"modified":"2016-12-12T03:46:34","modified_gmt":"2016-12-11T19:46:34","slug":"1715","status":"publish","type":"post","link":"https:\/\/www.clonefactor.com\/wordpress\/program\/unity3d\/1715\/","title":{"rendered":"Finger touch physical"},"content":{"rendered":"<p><iframe loading=\"lazy\" title=\"Finger control physical #log 1\" width=\"1260\" height=\"945\" src=\"https:\/\/www.youtube.com\/embed\/q3mTb-dkxk0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p>Web GL Demo:\u00a0<a href=\"http:\/\/clonefactor.com\/20161211_FingerTest\/\">http:\/\/clonefactor.com\/20161211_FingerTest\/<\/a><\/p>\n<div class=\"aio-button\"><div class=\"aio-pulse\"><a target=\"_blank\" href=\"http:\/\/clonefactor.com\/20161211_FingerTest\/\" class=\"aio-orange-medium\" title=\"Demo\" rel=\"author\"><i class=\"glyphicons glyphicons-gamepad x2\"><\/i>Demo<\/a><\/div><\/div>\n<p>and here is the android demo :\u00a0<a href=\"http:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2016\/12\/20161212PanelTest.zip\">20161212PanelTest.apk.zip<\/a><\/p>\n<p>Try to implement the finger gesture script into my library, anyway I still hate math.<\/p>\n<p>Look at that&#8230; look closer&#8230;. that physical&#8230;.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1722\" src=\"http:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2016\/12\/1100-boobs.png\" alt=\"\" width=\"492\" height=\"328\" srcset=\"https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2016\/12\/1100-boobs.png 492w, https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2016\/12\/1100-boobs-300x200.png 300w\" sizes=\"auto, (max-width: 492px) 100vw, 492px\" \/><br \/>\nyou can Tap, Drag (hold longer to trigger), swipe the object in the scene.<\/p>\n<p>PS: apply mask and allow to define the Clickable\/ClickBlock layer for ignore player&#8217;s input.<br \/>\nmainly for game tutorial.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Web GL Demo:\u00a0http:\/\/clonefactor.com\/20161211_Finge &hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[88,11],"tags":[],"class_list":["post-1715","post","type-post","status-publish","format-standard","hentry","category-shader","category-unity3d"],"_links":{"self":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/1715","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/comments?post=1715"}],"version-history":[{"count":0,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/1715\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/media?parent=1715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/categories?post=1715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/tags?post=1715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}