{"id":941,"date":"2014-01-05T19:42:13","date_gmt":"2014-01-05T19:42:13","guid":{"rendered":"http:\/\/www.clonefactor.com\/wordpress\/?p=941"},"modified":"2014-01-05T19:42:13","modified_gmt":"2014-01-05T19:42:13","slug":"movement-control-rigid-body","status":"publish","type":"post","link":"https:\/\/www.clonefactor.com\/wordpress\/program\/unity3d\/941\/","title":{"rendered":"Movement Control + Rigid Body"},"content":{"rendered":"<unitydog width=\"\"\"\" height=\"\"\"\" src=\"https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/01\/gravityAppend.unity3d.zip\"><\/unitydog>\n<p>No more default CharactorController, (we will miss you &lt;3 )<br \/>replace by rigid body &amp; custrom collider,<br \/>start to understanding the issue between\u00a0Animator &amp; Rigidbody.<\/p>\n<p>anyway gravity are now append on charactor \ud83d\ude00<\/p>\n<p>focus on the rigid body, thinking how to do a perfect turning of charactor like (45, 90, 180 degree \/ per click)<\/p>\n<p>and hey, I got a kinect for charactor motion capture, now, thanks for Amy Lau. (This is helpful.)<\/p>\n<figure style=\"width: 960px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.facebook.com\/photo.php?fbid=10151613253982824&amp;set=pb.636057823.-2207520000.1388948344.&amp;type=3&amp;theater\"><img loading=\"lazy\" decoding=\"async\" alt=\"Kinect motion caption\" src=\"https:\/\/fbcdn-sphotos-f-a.akamaihd.net\/hphotos-ak-prn1\/993828_10151613253982824_344809525_n.jpg\" width=\"960\" height=\"540\" \/><\/a><figcaption class=\"wp-caption-text\">Kinect motion caption<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>No more default CharactorController, (we will miss &hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[43],"class_list":["post-941","post","type-post","status-publish","format-standard","hentry","category-unity3d","tag-unity3d-2"],"_links":{"self":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/941","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/comments?post=941"}],"version-history":[{"count":0,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/941\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/media?parent=941"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/categories?post=941"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/tags?post=941"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}