{"id":971,"date":"2014-02-20T18:50:46","date_gmt":"2014-02-20T18:50:46","guid":{"rendered":"http:\/\/www.clonefactor.com\/wordpress\/?p=971"},"modified":"2014-02-20T18:52:04","modified_gmt":"2014-02-20T18:52:04","slug":"971","status":"publish","type":"post","link":"https:\/\/www.clonefactor.com\/wordpress\/program\/unity3d\/971\/","title":{"rendered":"Unity3D : MovementController + IK aiming shooter."},"content":{"rendered":"<p>\u00a0<a href=\"http:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/02\/IkAims.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-973\" alt=\"IkAims\" src=\"http:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/02\/IkAims.jpg\" width=\"786\" height=\"620\" srcset=\"https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/02\/IkAims.jpg 786w, https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/02\/IkAims-300x236.jpg 300w\" sizes=\"auto, (max-width: 786px) 100vw, 786px\" \/><\/a><\/p>\n<unitydog width=\"\"\"\" height=\"\"\"\" src=\"https:\/\/www.clonefactor.com\/wordpress\/wp-content\/uploads\/2014\/02\/IkAims.unity3d.zip\"><\/unitydog>\n<p>Just support IK aiming system, &#8220;Movement&#8221; project will break for a while,<\/p>\n<p>I know camera method, still freak, later rewrite whole system, and add some fancy function, may able to sell on assetstore. \ud83d\ude00<\/p>\n<p>later will focus on Debug manager,GUI Window &amp; kit develop, well after finish that, may work on\u00a0Enemy AI &amp; charactor motor<\/p>\n<p>looking forward to make a mini shooting test scene.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00a0 Just support IK aiming system, &#8220;Movement&#038;# &hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[43],"class_list":["post-971","post","type-post","status-publish","format-standard","hentry","category-unity3d","tag-unity3d-2"],"_links":{"self":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/971","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/comments?post=971"}],"version-history":[{"count":0,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/posts\/971\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/media?parent=971"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/categories?post=971"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.clonefactor.com\/wordpress\/wp-json\/wp\/v2\/tags?post=971"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}