Wow 4.0.6 戰士巨集整理

巨集,宏 整理 – Wow 4.0.6

{#th_013_a.gif}{#th_013_b.gif}經過半個月來的摸索,跟半百次的副本,需要再度整理一下編程.

舊的方式於建立仇恨方面未能好好掌控.有需要重新定義.未能自主判斷加強仇恨and控制怒氣量度.

簡單的說就是未能把怒氣依情況轉化為仇恨/傷害.

本人使用的習慣按鍵為 12 個.分別是 [1~4], Shift+[1~4],[F1~F4],

滑鼠是普通的不能設甚麼宏而且視覺很重要未能改為全鍵盤控制.

本人天賦 spec:1 = 狂怒, spec:2 = 防護

[F1~F4]

F1 “姿態-戰鬥”
/castsequence [spec:2] reset=4/combat 戰鬥姿態, 衝鋒,巨像碎擊,防禦姿態;
[spec:1] reset=4/combat 戰鬥姿態,衝鋒,嗜血,狂暴姿態

[desc]
武器姿態並非常用,通常用作衝鋒,然後轉換成常前天賦姿態

F2 “姿態-狂暴”
#showtooltip 狂暴姿態
/castsequence [stance:3] reset=20 攔截,斷筋;reset=3/target 狂暴姿態,攔截,斷筋,防禦姿態

[desc]
任何情況下進行攔截->斷筯,防護

F3 “姿態-防姿”
#showtooltip [stance:1/3][nocombat]防禦姿態;[stance:2,combat]狂暴之怒
/castsequence [stance:2,combat,spec:2] reset=3 狂暴之怒,防禦姿態;[stance:2,combat,spec:1] reset=60 繳械,狂暴姿態;防禦姿態

[desc]
狂怒天賦->轉防姿並嘗試進行繳械,轉回當前天賦.
防護天賊->防恐

{#th_113_.gif}F4 “戰技-大絕”
/castsequence [stance:1] reset=300 反擊風暴,挫志怒吼,雷霆一擊;
[stance:2,equipped:盾牌] reset=180 挑戰怒吼,盾牆,破釜沉舟,雷霆一擊;
[stance:3] reset=270 魯莽,死亡之願,狂怒恢復,斷筋,狂怒之擊,英勇打擊,狂怒之擊,英勇打擊
/stopmacro [stance:1/3][nogroup][nocombat]
/healme

[desc]
依姿勢使出反擊or盾牆or魯莽.並於團坦怪時進行洗頻

{#th_102_.gif}[1~4]

1 “防技-嘲諷_狂技-終結”
/startattack
/castsequence [group,stance:2,spec:2] reset=3 嘲諷,震懾波,破膽怒吼;[nogroup]reset=20 震懾波,繳械
/stopmacro [spec:2]
/cast 斬殺

[desc]

防姿 進行嘲諷,CD中進行震懾.非團隊則直接震懾,並繳械.
狂姿 嘗試斬殺,並進行英打, 怒氣50以上則同時進行.

2 “防技_狂技-傷害循環”
/startattack
/castsequence [spec:2] reset=8/combat/target 破甲攻擊,破甲攻擊,破甲攻擊,挫敗
/stopcasting [spec:2]
/cast [spec:2] 復仇
/stopmacro [spec:2]
/castsequence reset=3 嗜血,破甲攻擊,斷筋
/cast 狂怒之擊


[desc]
防護 加插破甲鉻文, 交替使用,方便群坦,低耗
狂怒 嘗試狂怒之擊,進入嗜血循環

3 “防技-盾擊_狂怒-重擊”
#showtooltip [spec:2]盾牌猛擊;猛擊
/startattack
/cast [spec:1] 猛擊
/stopcasting [spec:1,channeling:猛擊]
/cast [spec:1] 英勇打擊
/stopmacro [spec:1]
/cast [stance:2,harm] 盾牌猛擊
/cast [stance:2,combat] 盾牌格擋
/castrandom 英勇打擊,復仇
/script UIErrorsFrame:Clear()

[desc]
狂怒 嘗試猛擊瞬發,否則使用英打.
防護 盾猛,格檔,英打/復仇 副本仇恨輸出,高耗

4 “防技-暈擊_狂技-怒氣爆發”
/castsequence [stance:2,spec:2] reset=30 震盪猛擊,震懾波,破膽怒吼
/castsequence [spec:1,stance:3,combat] reset=30 戰鬥怒吼,狂暴之怒,魯莽,死亡之願,狂怒恢復,巨像碎擊,心靈之怒

[desc]
防護 暈怪,需破膽怒吼雕紋.
狂怒 獲得怒氣 or 使用大絕跟恢復(亂按) – -+

SHIFT+[1~4]

SHIFT+1 “戰技-衝鋒阻撓”
/dismount
/cast [stance:2,harm]勝利衝擊
/stopcasting
/cast [stance:1,nocombat]衝鋒;[stance:3,combat]攔截;
[stance:2,target=target,help][stance:2,target=targettarget,help]阻擾;
[stance:2/3,nocombat]戰鬥姿態;
[stance:1,combat,spec:2]防禦姿態;
[stance:1,combat,spec:1]狂暴姿態

[desc]
三姿態下的自動衝鋒技.依天賦切回當前姿態,接近戰時嘗試使用 勝利衝擊.

SHIFT+2 “防技-雷霆_狂技-旋風”
#showtooltip [spec:1]旋風斬;雷霆一擊
/castsequence [spec:1,stance:3] reset=12 旋風斬,順劈斬;[spec:1,nostance:3] reset=6 雷霆一擊,撕裂,狂暴姿態
/stopmacro [spec:1]
/castsequence [stance:2,group] reset=5 雷霆一擊,挫志怒吼,撕裂
/stopmacro [nogroup]
/cleartarget
/targetenemy
/startattack

[desc]
狂怒 旋風cd時順劈, 其他姿態則使用雷霆+撕裂,普轉回狂姿
防護 雷霆+挫志常駐, 撕裂+搜尋最近敵人, 群坦專用, 坦單王亦可
PS: 群坦王+小怪時需留意 target.

SHIFT+3  “戰技-封魔連擊”
/castsequence [stance:2,spec:2] reset=12 盾擊,法術反射,震盪猛擊,震懾波;
[stance:1/3,spec:2] reset=10 拳擊,震盪猛擊,震懾波;reset=10 拳擊,破膽怒吼
/stopmacro [combat]
/lol

[desc]
狂怒 斷法, cd 中恕吼罷,沒辦法
防護 盾擊, cd 中則與暈擊相同.

SHIFT+4 “防技-怒氣_狂技-突襲反擊”
/castsequence [spec:2] reset=60 命令之吼,狂暴之怒,戰鬥怒吼
/stopmacro [spec:2]
/castsequence [stance:1] reset=300/alt 挫志怒吼,嗜血,巨像碎擊,撕裂,斷筋,破膽怒吼,碎甲投擲,英勇投擲,防禦姿態
/castsequence [stance:2] reset=60 繳械,嗜血,雷霆一擊,撕裂,狂暴姿態
/castsequence [stance:3] reset=60 魯莽,嗜血,破甲攻擊,破甲攻擊,挫志怒吼,死亡之願,狂怒恢復,巨像碎擊,嗜血,狂怒之擊

[desc] 未測試
挷在共用動作條上.PvP 時無腦狂按.自動切換姿態+使用大絕,
被偷襲時處於那種姿態使則使用該姿態特技作反擊, 最佳切入點為 戰鬥姿態.
如被襲時處於狂怒,則可視情況轉回 戰鬥或防護姿態作特殊攻擊.最後將切換回 狂暴姿態.
Macro 太長時經常會於重載時發生錯誤,使 wow 的巨集打亂.未有解決方式.

以下為常用語法. copy from wowwiki.com

施法方式

cast – /cast,/spell,/use – Uses the given item or casts the given spell.
castrandom – /castrandom,/userandom – Casts a random spell from the given list.
castsequence – Casts the given spells in sequential order.
changeactionbar – Changes your current action bar page.
startattack – Turns on auto-attack.
stopattack – Turns off auto-attack.
stopcasting – Stops casting or channeling.
swapactionbar – Swaps between two given action bars.

目標功能

assist – /assist,/a – Targets a player’s target.
clearfocus – Clears the current focus target.
cleartarget – Clears the current target.
focus – Set a focus target
target – /target,/tar – Target the given unit by name.
targetenemy – Target the given hostile unit by name.
targetenemyplayer – Target the given hostile player by name.
targetexact – Target the unit by exact name match.
targetfriend – Target the friendly unit by name.
targetfriendplayer – Target the friendly player by name.
targetlastenemy – Target the last attackable unit you had selected.
targetlastfriend – Target the last friendly unit you had selected.
targetlasttarget – Target the target of the last unit you had selected.
targetparty – Target a party member by name.
targetraid – Target a raid member by name.

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