C#/C++ / Math0 Put shooting marker on screen. Canis 20200702 20200702 When we want to make a on screen marker to identif …
C#/C++ / Unity3D0 Rotate relative to camera position. Canis 20150727 20150727 物件以相對現在角度的方式 Rotate, X 軸 及 Y 軸 #define CalculateAn …
C#/C++ / Unity3D0 Switch case 跟 If-Else Canis 20150611 20150611 優化自己內碼時發現的奇怪現像…. CameraBot 專案裡頭為了方便經常使用 Swit …
遊戲0 Research on camera collision detection Canis 20150523 20150523 The sticky collision beam http://twvideo01.ubm-s.n …
Unity3D0 CameraBot, (Beta) Canis 20150411 20150414 Camera Project After several month, luckly I have …
Unity3D / 程式0 Camera script relative spherical coordinates Canis 20141215 20141215 以住寫過 spring camera 的文章, 這幾週在繁重的時間表當中終於有點空間可以製作 sph …
Unity3D0 Unity3D, developing spring camera Canis 20140319 20140319 今天終於有空, 抽時間開始建構自己的 camera script.利用 physical engin …