C#/C++ itemprop="discussionURL"0 Enum.ToString() Canis 20150626 20150626 接手舊專案遇到一些棘手的問題, 因為一個很蠢的設計而學到新東西. public enum level …
C#/C++ / Unity3D itemprop="discussionURL"0 Switch case 跟 If-Else Canis 20150611 20150611 優化自己內碼時發現的奇怪現像…. CameraBot 專案裡頭為了方便經常使用 Swit …
遊戲 itemprop="discussionURL"0 Research on camera collision detection Canis 20150523 20150523 The sticky collision beam http://twvideo01.ubm-s.n …
鏡頭 itemprop="discussionURL"0 CameraBot ideas Canis 20150513 20150523 Camera sick reason. 因為人體平衡感覺源於內耳, 眼睛,神經末梢,四肢肌肉反應等, …
Unity3D itemprop="discussionURL"0 IOS Linq Canis 20150414 20150414 麻煩的 Apple (靠), 今天 release iOS 的時候失敗, 原因又是 iOS 對 Sy …
Unity3D itemprop="discussionURL"0 CameraBot, (Beta) Canis 20150411 20150414 Camera Project After several month, luckly I have …
Unity3D itemprop="discussionURL"0 Unity3D uGUI Toggle button Canis 20150318 20150318 Testing for Unity3D new uGUI system these day, dis …
Unity3D / 一般公開 itemprop="discussionURL"0 Test case : MMD mecanim movement Canis 20150221 20150221 MMD Movement test, Control : Tab = Toggle fullscre …
Unity3D / 一般公開 itemprop="discussionURL"0 Test case : import file from MMD to Unity3D Canis 20150221 20150222 Import MMD pmx & vmd to unity3d Just import th …