鏡頭 itemprop="discussionURL"0 CameraBot ideas Canis 20150513 20150523 Camera sick reason. 因為人體平衡感覺源於內耳, 眼睛,神經末梢,四肢肌肉反應等, …
Unity3D itemprop="discussionURL"0 IOS Linq Canis 20150414 20150414 麻煩的 Apple (靠), 今天 release iOS 的時候失敗, 原因又是 iOS 對 Sy …
Unity3D itemprop="discussionURL"0 CameraBot, (Beta) Canis 20150411 20150414 Camera Project After several month, luckly I have …
Unity3D itemprop="discussionURL"0 Unity3D uGUI Toggle button Canis 20150318 20150318 Testing for Unity3D new uGUI system these day, dis …
Unity3D / 一般公開 itemprop="discussionURL"0 Test case : MMD mecanim movement Canis 20150221 20150221 MMD Movement test, Control : Tab = Toggle fullscre …
Unity3D / 一般公開 itemprop="discussionURL"0 Test case : import file from MMD to Unity3D Canis 20150221 20150222 Import MMD pmx & vmd to unity3d Just import th …
C#/C++ / 程式 itemprop="discussionURL"0 for loop – whirling search loop Canis 20150213 20150213 how to create a whirling search loop, with 3 for&# …
程式 itemprop="discussionURL"0 NQueen, Constraint Programming Canis 20150127 20150221 Reference : N-Queen problem http://en.wikipedia.or …
Unity3D itemprop="discussionURL"0 RAIN{AI} and Mecanim Canis 20150107 20150107 糾纏了一段時間終於理解了基本部份的 RAIN{AI} 用法. 果然稱得上為偉大.. & …
Unity3D / 程式 itemprop="discussionURL"0 Camera script relative spherical coordinates Canis 20141215 20141215 以住寫過 spring camera 的文章, 這幾週在繁重的時間表當中終於有點空間可以製作 sph …